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76,491 players on Rust servers right now 11,808 servers online 3,745 with players on 114 fresh wipes in the last three hours PvE Zombies Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PvE Zombies Server

Offline PvE Zombies Server is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,348, the top 70% of all ranked servers.
  • The current map has been up 8d 12h, since Tuesday 20 October, 08:07 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,348ranktop 70%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on PvE Zombies Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,348 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
50 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
32 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
28 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
8 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
13 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
14 / 100

Quick answers

from the figures on this page

Wipe days

When does PvE Zombies Server wipe?

PvE Zombies Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 8 days 12 hours.

Tags and filters

Where does PvE Zombies Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, PvE Zombies Server is listed under Live Rust community servers, Rust PvE servers, live now and Rust zombie servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for PvE Zombies Server signify?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other: that is the tag list PvE Zombies Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on PvE Zombies Server?

PvE Zombies Server is not online at the moment, having last been seen 8 days 12 hours ago.

Where does PvE Zombies Server sit in the server rankings?

Player hours over seven days put PvE Zombies Server at #15,348, in the top 70% of all ranked servers.

Rules and settings

Which settings and rules are in force on PvE Zombies Server?

The name PvE Zombies Server carries no gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on PvE Zombies Server?

A procedural map, generated by the game, runs on PvE Zombies Server.

Server facts

What location is PvE Zombies Server in?

There is no region from PvE Zombies Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 5.122.117.103:28015 is its address.

What version of Rust is running on PvE Zombies Server?

PvE Zombies Server operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Is PvE Zombies Server up now, and how steady is its uptime?

At the time of this update, PvE Zombies Server is down, last seen 8 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 20 October 2026.

Getting on

What is the way to connect to PvE Zombies Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.122.117.103:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.