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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 58 fresh wipes in the last three hours PvE Zombies Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PvE Zombies Server

Offline PvE Zombies Server is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,348, the top 70% of all ranked servers.
  • The current map has been up 8d 10h, since Tuesday 20 October, 08:07 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,348ranktop 70%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on PvE Zombies Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,348 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 53 on average
36 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
37 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
17 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
12 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 17 on average
11 / 100

Quick answers

from the figures on this page

Wiping

How often does PvE Zombies Server wipe, and at what times?

Too few wipes are recorded for PvE Zombies Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 8 days 10 hours.

Tags and categories

Where does PvE Zombies Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include PvE Zombies Server are Live Rust community servers, Rust PvE servers, live now and Rust zombie servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for PvE Zombies Server signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other, which PvE Zombies Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on PvE Zombies Server right now?

PvE Zombies Server is not online at the moment, having last been seen 8 days 10 hours ago.

How does PvE Zombies Server compare with other Rust servers in the rankings?

On player hours for the past seven days, PvE Zombies Server sits at #15,348, inside the top 70% of ranked servers.

Map and rules

What rules does PvE Zombies Server enforce, and which settings does it use?

Nothing in the name of PvE Zombies Server states a gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for PvE Zombies Server?

A procedural map, generated by the game, runs on PvE Zombies Server.

Server details

What location is PvE Zombies Server in?

Nothing on PvE Zombies Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.122.121.103:28015.

What version of Rust is running on PvE Zombies Server?

The setup on PvE Zombies Server is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does PvE Zombies Server stay online, and is it up right now?

As of now, PvE Zombies Server is offline; the last sighting was 8 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 20 October 2026.

Connecting

How do you get onto PvE Zombies Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.122.121.103:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players The slot count is 2.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.