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50,076 players on Rust servers right now 11,624 servers online 3,103 with players on 107 fresh wipes in the last three hours My Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Test Server

Offline My Test Server is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,494, the top 67% of all ranked servers.
  • The current map has been up 37d 14h, since Tuesday 22 September, 17:38 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,494ranktop 67%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,494 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 459 on average
134 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
170 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 279 on average
333 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 262 on average
589 / 600
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 262 on average
345 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Test Server?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does My Test Server wipe, and at what times?

My Test Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 37 days 14 hours.

Tags and categories

Which Rust Live Stats filters and lists does My Test Server show up in?

These are the Rust Live Stats lists My Test Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on My Test Server carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which My Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on My Test Server right now?

My Test Server is not online at the moment, having last been seen 37 days 6 hours ago.

How does My Test Server compare with other Rust servers in the rankings?

On player hours for the past seven days, My Test Server sits at #15,494, inside the top 67% of ranked servers.

Map and rules

What rules does My Test Server enforce, and which settings does it use?

No gather rate appears in the name My Test Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Server facts

Where does My Test Server sit geographically?

There is no region from My Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.130.12.27:28015.

What Rust version is My Test Server on?

My Test Server operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

Does My Test Server stay online, and is it up right now?

At the time of this update, My Test Server is down, last seen 37 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto My Test Server?

Enter client.connect 5.130.12.27:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.