The count
Live coverage · Rust server
Insula Serpilor
Offline Insula Serpilor is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 40 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,809, the top 49% of all ranked servers.
- The current map has been up 5d 3h, since Friday 23 October, 14:56 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Insula Serpilor
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,809 today
Rank
daily · 1 is bestTop 49% of all ranked servers, and #338 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 14:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 10:11 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 9.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 08:17 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 05:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 16:24 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 8.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Insula Serpilor?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. In 67% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.
When does Insula Serpilor wipe?
Once a month is all Insula Serpilor wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 5 days 3 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and filters
Which Rust Live Stats filters and lists does Insula Serpilor show up in?
The Rust Live Stats lists that include Insula Serpilor are Duo Rust servers, live and Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last week it appears on the server list.
How should you read the tags on Insula Serpilor?
gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts2 (Group limit): Each team holds 2 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list Insula Serpilor publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Insula Serpilor at the moment?
Insula Serpilor is not online at the moment, having last been seen 2 days 4 hours ago. The seven-day average is 0 players, with a peak of 1.
What position does Insula Serpilor hold among Rust servers?
Player hours over seven days put Insula Serpilor at #10,809, in the top 49% of all ranked servers. Within the duo group, its position is #338.
Settings and map
Which settings and rules are in force on Insula Serpilor?
Nothing in the name of Insula Serpilor states a gather rate. duo sets the cap: 2 players per group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Insula Serpilor?
Insula Serpilor uses a procedural map, which the game generates.
Server facts
What location is Insula Serpilor in?
There is no region from Insula Serpilor. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.15.44.44:28014 is its address.
What version of Rust is running on Insula Serpilor?
Insula Serpilor operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Insula Serpilor, and is it online at the moment?
As of now, Insula Serpilor is offline; the last sighting was 2 days 4 hours ago. It was online for 8 of 168 hours in the last 7 full days, or 5% of the time. Rust Live Stats has tracked it since 19 September 2026.
Connecting
What steps connect you to Insula Serpilor?
Enter client.connect 5.15.44.44:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.