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60,531 players on Rust servers right now 11,695 servers online 3,473 with players on 109 fresh wipes in the last three hours Nanana World: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Nanana World

Offline Nanana World is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,716, the top 44% of all ranked servers.
  • The current map has been up 3d 23h, since Saturday 24 October, 11:53 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
17-day averagepeak 1
#9,716ranktop 44%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Nanana World

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,716 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
609 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
389 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
38 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
47 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
84 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Nanana World?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Nanana World wipe?

Too few wipes are recorded for Nanana World to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 23 hours.

Lists and tags

Where does Nanana World appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Nanana World are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for Nanana World signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Nanana World publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Nanana World at the moment?

Last seen 3 days 18 hours ago, Nanana World is offline right now. The seven-day average is 1 players, with a peak of 1.

Where does Nanana World sit in the server rankings?

On player hours for the past seven days, Nanana World sits at #9,716, inside the top 44% of ranked servers.

Settings and map

What rules does Nanana World enforce, and which settings does it use?

Nothing in the name of Nanana World states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Nanana World?

A procedural map, generated by the game, runs on Nanana World.

About the server

Which region is Nanana World hosted in?

No region is published by Nanana World. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.158.5.164:28015.

What Rust version is Nanana World on?

Nanana World operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Nanana World stay online, and is it up right now?

At the time of this update, Nanana World is down, last seen 3 days 18 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. On 24 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Nanana World?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.158.5.164:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.