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52,840 players on Rust servers right now 11,737 servers online 3,354 with players on 124 fresh wipes in the last three hours My Server Name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,408, the top 69% of all ranked servers.
  • The current map has been up 27d 9h, since Thursday 1 October, 13:58 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#16,408ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,408 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
323 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
201 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
26 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
72 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 9 hours.

Tags and categories

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for My Server Name signify?

These are the tags My Server Name makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on My Server Name?

My Server Name reads offline at the moment; the last sighting was 27 days 9 hours ago.

Where does My Server Name sit in the server rankings?

On player hours for the past seven days, My Server Name sits at #16,408, inside the top 69% of ranked servers.

Settings and map

What rules does My Server Name enforce, and which settings does it use?

No gather rate appears in the name My Server Name. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Server facts

Where does My Server Name sit geographically?

No region is published by My Server Name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 5.165.16.153:28015 is its address.

What version of Rust is running on My Server Name?

The setup on My Server Name is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does My Server Name stay online, and is it up right now?

My Server Name is currently offline, with its last appearance 27 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

Connecting

What steps connect you to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.165.16.153:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players The slot count is 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.