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72,839 players on Rust servers right now 11,763 servers online 3,472 with players on 218 fresh wipes in the last three hours My Local Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,419, the top 69% of all ranked servers.
  • The current map has been up 8d 17h, since Wednesday 21 October, 06:01 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,419ranktop 69%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
140 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
180 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
561 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
29 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
632 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
544 / 625

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Local Server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does My Local Server wipe, and at what times?

The record holds too few of My Local Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 17 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does My Local Server show up in?

The Rust Live Stats lists that include My Local Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for My Local Server signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list My Local Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on My Local Server?

My Local Server reads offline at the moment; the last sighting was 8 days 17 hours ago.

Where does My Local Server sit in the server rankings?

Player hours over seven days put My Local Server at #15,419, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on My Local Server?

No gather rate appears in the name My Local Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Local Server?

My Local Server uses a procedural map, which the game generates.

About the server

Where does My Local Server sit geographically?

There is no region from My Local Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 5.167.24.133:28015.

What version of Rust is running on My Local Server?

My Local Server operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is My Local Server, and is it online at the moment?

At the time of this update, My Local Server is down, last seen 8 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 October 2026.

Connecting

What is the way to connect to My Local Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.167.24.133:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.