The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 1 of 8 players are on at the last check, 12% full.
- Over the last seven days it averages 0 players.
- It ranks #13,004.
- The current map has been up 44d 0h, since Sunday 13 September, 21:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,004 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 13 September 2026, 21:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on test?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does test wipe?
test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 44 days have passed since this world was generated.
Lists and tags
Where does test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for test signify?
These are the tags test makes public: gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on test right now?
test reads offline at the moment; the last sighting was 44 days ago.
Where does test sit in the server rankings?
On player hours for the past seven days, test sits at #13,004, inside the top – of ranked servers.
Map and rules
What rules does test enforce, and which settings does it use?
Nothing in the name of test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is off.
Can you tell me the map for test?
A procedural map, generated by the game, runs on test.
Server details
Which region is test hosted in?
No region is published by test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 5.175.178.53:28015.
What version of Rust is running on test?
The setup on test is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is test up now, and how steady is its uptime?
As of now, test is offline; the last sighting was 44 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.175.178.53:28015.