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32,508 players on Rust servers right now 11,637 servers online 2,805 with players on 70 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,563, the top 43% of all ranked servers.
  • The current map has been up 4d 18h, since Saturday 24 October, 10:49 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
17-day averagepeak 1
#9,563ranktop 43%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,563 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
38 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at nameserver?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

On what timetable does nameserver wipe?

nameserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 4 days 18 hours.

Tags and filters

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on nameserver carry?

gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list nameserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on nameserver right now?

nameserver is not online at the moment, having last been seen 3 days 19 hours ago. Averaged across seven days, 1 players; the peak was 1.

How does nameserver compare with other Rust servers in the rankings?

On player hours for the past seven days, nameserver sits at #9,563, inside the top 43% of ranked servers.

Rules and settings

What settings and rules does nameserver run?

The name nameserver carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on nameserver?

nameserver uses a procedural map, which the game generates.

Server details

Where does nameserver sit geographically?

There is no region from nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.18.137.30:28015 is its address.

What Rust version is nameserver on?

nameserver operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nameserver, and is it online at the moment?

As of now, nameserver is offline; the last sighting was 3 days 19 hours ago. It was online for 2 of 96 hours in the last 4 full days, or 2% of the time. Rust Live Stats has tracked it since 24 October 2026.

Connecting

What is the way to connect to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.18.137.30:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.