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99,188 players on Rust servers right now 11,854 servers online 3,861 with players on 532 fresh wipes in the last three hours Local PVE | Closed test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local PVE | Closed test

Offline Local PVE | Closed test is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,308, the top 70% of all ranked servers.
  • The current map has been up 10d 9h, since Monday 19 October, 10:24 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,308ranktop 70%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local PVE | Closed test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,308 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
205 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
301 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
58 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
26 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
59 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
55 / 100

Quick answers

from the figures on this page

Wiping

How often does Local PVE | Closed test wipe, and at what times?

Too few wipes are recorded for Local PVE | Closed test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 9 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Local PVE | Closed test show up in?

These are the Rust Live Stats lists Local PVE | Closed test fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Local PVE | Closed test carry?

These are the tags Local PVE | Closed test makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Local PVE | Closed test at the moment?

Last seen 10 days 9 hours ago, Local PVE | Closed test is offline right now.

How does Local PVE | Closed test compare with other Rust servers in the rankings?

On player hours for the past seven days, Local PVE | Closed test sits at #15,308, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on Local PVE | Closed test?

The name Local PVE | Closed test carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Local PVE | Closed test?

Local PVE | Closed test uses a procedural map, which the game generates.

Server details

What location is Local PVE | Closed test in?

No region is published by Local PVE | Closed test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 5.18.144.106:28015.

What Rust version is Local PVE | Closed test on?

Rust network protocol 2634 and build 167781 on Windows is what Local PVE | Closed test runs. Steam updates it for you, but your game needs the same protocol to join.

Does Local PVE | Closed test stay online, and is it up right now?

At the time of this update, Local PVE | Closed test is down, last seen 10 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 19 October 2026.

Connecting

How do you get onto Local PVE | Closed test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.18.144.106:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.