The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,268.
- The current map has been up 39d 6h, since Saturday 19 September, 23:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,268 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does ServerName wipe, and at what times?
The record holds too few of ServerName's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 39 days 6 hours.
Tags and categories
Where does ServerName appear in Rust Live Stats lists and filters?
On Rust Live Stats, ServerName is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for ServerName signify?
These are the tags ServerName makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on ServerName?
ServerName reads offline at the moment; the last sighting was 39 days 6 hours ago.
What position does ServerName hold among Rust servers?
Player hours over seven days put ServerName at #13,268, in the top – of all ranked servers.
Map and rules
What rules does ServerName enforce, and which settings does it use?
The name ServerName carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on ServerName?
A procedural map, generated by the game, runs on ServerName.
About the server
Which region is ServerName hosted in?
Nothing on ServerName states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 5.228.112.56:28015.
What Rust version is ServerName on?
The setup on ServerName is Rust network protocol 2633 and build 164530 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ServerName up now, and how steady is its uptime?
ServerName is currently offline, with its last appearance 39 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to ServerName?
Enter client.connect 5.228.112.56:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.