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Live Rust server stats, updated every five minutes.
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60,803 players on Rust servers right now 11,697 servers online 3,467 with players on 115 fresh wipes in the last three hours ServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,914, the top 45% of all ranked servers.
  • The current map has been up 5d 22h, since Thursday 22 October, 12:17 UTC.
  • The next wipe is expected Thursday 29 October at 12:17 UTC, in 1d 1h.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#9,914ranktop 45%
5d agolast wipeno schedule published
1d 1hnext wipeThu 29 Oct, 12:17 UTC

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,914 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1d 1h

fixed weekdays

Next wipe Thursday 29 October, 12:17 UTC, in 1d 1h. Every Thursday at 12:17 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  1. 1d 1h
    Thu 29 Oct, 12:17 UTC
  2. 8d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 15d 1h
    Thu 12 Nov, 12:17 UTC
  4. 22d 1h
    Thu 19 Nov, 12:17 UTC
  5. 29d 1h
    Thu 26 Nov, 12:17 UTC
  6. 36d 7h
    Thu 3 Dec, 19:00 UTC
    FW
  7. 43d 1h
    Thu 10 Dec, 12:17 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
7 days
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
611 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
395 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
154 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
90 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at ServerName?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

When does ServerName wipe?

ServerName runs a every Thursday at 12:17 UTC wipe pattern. On Thursday 29 October at 12:17 UTC its next wipe falls due. 5 days 22 hours have passed since this world was generated.

Tags and categories

Where does ServerName appear in Rust Live Stats lists and filters?

On Rust Live Stats, ServerName is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on ServerName carry?

gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list ServerName publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on ServerName?

ServerName reads offline at the moment; the last sighting was 5 days 19 hours ago. Averaged across seven days, 1 players; the peak was 1.

How does ServerName compare with other Rust servers in the rankings?

On player hours for the past seven days, ServerName sits at #9,914, inside the top 45% of ranked servers.

Settings and map

What rules does ServerName enforce, and which settings does it use?

No gather rate appears in the name ServerName. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

About the server

Which region is ServerName hosted in?

There is no region from ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.228.117.36:28015.

What version of Rust is running on ServerName?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ServerName, and is it online at the moment?

As of now, ServerName is offline; the last sighting was 5 days 19 hours ago. 7 of 168 hours were online in the last 7 full days, giving 4% uptime. On 18 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to ServerName?

Enter client.connect 5.228.117.36:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.