The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,914, the top 45% of all ranked servers.
- The current map has been up 5d 22h, since Thursday 22 October, 12:17 UTC.
- The next wipe is expected Thursday 29 October at 12:17 UTC, in 1d 1h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,914 today
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 1h
fixed weekdays
Next wipe Thursday 29 October, 12:17 UTC, in 1d 1h. Every Thursday at 12:17 UTC · high confidence
Coming wipes
- 1d 1hThu 29 Oct, 12:17 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 15d 1hThu 12 Nov, 12:17 UTC
- 22d 1hThu 19 Nov, 12:17 UTC
- 29d 1hThu 26 Nov, 12:17 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 43d 1hThu 10 Dec, 12:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 12:17 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 11:25 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 11:25 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 17:57 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 6.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 11:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 12:33 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at ServerName?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.
When does ServerName wipe?
ServerName runs a every Thursday at 12:17 UTC wipe pattern. On Thursday 29 October at 12:17 UTC its next wipe falls due. 5 days 22 hours have passed since this world was generated.
Tags and categories
Where does ServerName appear in Rust Live Stats lists and filters?
On Rust Live Stats, ServerName is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on ServerName carry?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list ServerName publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on ServerName?
ServerName reads offline at the moment; the last sighting was 5 days 19 hours ago. Averaged across seven days, 1 players; the peak was 1.
How does ServerName compare with other Rust servers in the rankings?
On player hours for the past seven days, ServerName sits at #9,914, inside the top 45% of ranked servers.
Settings and map
What rules does ServerName enforce, and which settings does it use?
No gather rate appears in the name ServerName. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
About the server
Which region is ServerName hosted in?
There is no region from ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.228.117.36:28015.
What version of Rust is running on ServerName?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is ServerName, and is it online at the moment?
As of now, ServerName is offline; the last sighting was 5 days 19 hours ago. 7 of 168 hours were online in the last 7 full days, giving 4% uptime. On 18 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to ServerName?
Enter client.connect 5.228.117.36:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.