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41,781 players on Rust servers right now 11,700 servers online 3,029 with players on 99 fresh wipes in the last three hours IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: 0 players on now Updated every five minutes

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IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

Key points

  • 0 of 200 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #9,294, the top 42% of all ranked servers.
  • The current map has been up 17d 15h, since Sunday 11 October, 10:16 UTC.
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5x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak 2
#9,294ranktop 42%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,294 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 6
Lasted
8.7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10
EU · groups of 1000+ · 5x · 120 on average
44 / 300
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x
NA · groups of 8+ · 5x · monthly · 117 on average
228 / 275
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit
EU · groups of 100+ · 5x · 85 on average
60 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
EU · groups of 40+ · 5x · weekly · 79 on average
25 / 200
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|
EU · groups of 8+ · 5x · weekly · 79 on average
9 / 300
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x
NA · groups of 8+ · 5x · monthly · 74 on average
102 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 5 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 6 when it did not hold.

How often does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipe, and at what times?

No next wipe can be predicted for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 17 days 15 hours.

Lists and tags

Where does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ appear in Rust Live Stats lists and filters?

On Rust Live Stats, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is listed under 5x Rust servers, live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

What meaning do the tags on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ at the moment?

0 of IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/'s 200 slots are filled right now. Peak over the past week: 2. Average: 0 players. Between now and 48 hours back, 12:00 UTC drew the most players, 1 on average.

What position does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hold among Rust servers?

Player hours over seven days put IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ at #9,294, in the top 42% of all ranked servers.

Rules and settings

What settings and rules does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run?

Gather rates on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ are 5x, as its name states. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs a game-generated procedural map: size 3,000, seed 1. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hosted in?

There is no region from IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 5.252.100.56:27014.

Is performance on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ steady?

It never went below 138 server fps in the last 48 hours, averaging 232. Entity count reached 64,641: buildings, deployables and the rest of the world. The highest memory usage was 2,738 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ on?

The setup on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ up now, and how steady is its uptime?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is up and running at this moment. Based on the uptime it reports, the last restart was about 12 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Enter client.connect 5.252.100.56:27014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp200
Max players Slots: 200.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.