The count
Live coverage · EU
[EU/DE] RustVibes | Build. Loot. Vibe.
Offline [EU/DE] RustVibes | Build. Loot. Vibe. is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,383, the top 70% of all ranked servers, and #2581 in EU.
- The current map has been up 23d 23h, since Monday 5 October, 14:44 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU/DE] RustVibes | Build. Loot. Vibe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,383 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 4h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 14:44 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 18:59 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 04:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [EU/DE] RustVibes | Build. Loot. Vibe.?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does [EU/DE] RustVibes | Build. Loot. Vibe. wipe, and at what times?
Nothing wipes [EU/DE] RustVibes | Build. Loot. Vibe. but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 23 days 23 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does [EU/DE] RustVibes | Build. Loot. Vibe. show up in?
On Rust Live Stats, [EU/DE] RustVibes | Build. Loot. Vibe. is listed under EU Rust servers, live, Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [EU/DE] RustVibes | Build. Loot. Vibe.?
These are the tags [EU/DE] RustVibes | Build. Loot. Vibe. makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is [EU/DE] RustVibes | Build. Loot. Vibe. at the moment?
[EU/DE] RustVibes | Build. Loot. Vibe. reads offline at the moment; the last sighting was 8 days 19 hours ago.
Where does [EU/DE] RustVibes | Build. Loot. Vibe. sit in the server rankings?
[EU/DE] RustVibes | Build. Loot. Vibe. is #2,581 in Europe on the past week's player hours, and #15,383 overall in the top 70% of ranked servers.
Settings and map
What rules does [EU/DE] RustVibes | Build. Loot. Vibe. enforce, and which settings does it use?
No gather rate appears in the name [EU/DE] RustVibes | Build. Loot. Vibe.. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
What location is [EU/DE] RustVibes | Build. Loot. Vibe. in?
The EU tag on [EU/DE] RustVibes | Build. Loot. Vibe. lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 5.28.77.134:28015.
What Rust version is [EU/DE] RustVibes | Build. Loot. Vibe. on?
[EU/DE] RustVibes | Build. Loot. Vibe. operates on Linux with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [EU/DE] RustVibes | Build. Loot. Vibe., and is it online at the moment?
At the time of this update, [EU/DE] RustVibes | Build. Loot. Vibe. is down, last seen 8 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 1 October 2026.
Getting on
What steps connect you to [EU/DE] RustVibes | Build. Loot. Vibe.?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.28.77.134:28015.