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39,956 players on Rust servers right now 11,624 servers online 2,839 with players on 126 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #5,465, the top 25% of all ranked servers.
  • The current map has been up 6d 15h, since Friday 23 October, 13:28 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 3
#5,465ranktop 25%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,465 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep30 Sep7 Oct15 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 23 OctTue 13 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
9.7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
20.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 472 on average
60 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
86 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
194 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
4 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
242 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 259 on average
358 / 375

Quick answers

from the figures on this page

Wiping

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.

How often does A Shockbyte Rust Server wipe, and at what times?

Wipes on A Shockbyte Rust Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 15 hours have passed since this world was generated.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for A Shockbyte Rust Server signify?

These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players at the moment, with 40 slots in total. Peak over the past week: 3. Average: 0 players.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #5,465, inside the top 25% of ranked servers.

Map and rules

Which settings and rules are in force on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 3,500, seed 471471404. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 5.39.17.13:25070 is its address.

Is performance on A Shockbyte Rust Server steady?

Server fps averaged 124 over the last 48 hours, with a low of 96. Buildings, deployables and everything else in the world added up to a maximum of 67,192 entities. Up to 4,117 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is A Shockbyte Rust Server on?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

At the time of this update, A Shockbyte Rust Server is live. About 39 hours ago is when it last restarted, according to its uptime. 155 of 168 hours were online in the last 7 full days, giving 92% uptime. Rust Live Stats has tracked it since 22 September 2026.

Getting on

How do you get onto A Shockbyte Rust Server?

Enter client.connect 5.39.17.13:25070 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.