The count
Live coverage · Rust server
10000x Funserver
Offline 10000x Funserver is not on the server list right now. The figures below are from when it was last seen, 23h ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,879, the top 31% of all ranked servers.
- The current map has been up 2d 18h, since Tuesday 27 October, 04:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 10000x Funserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,879 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 27 October 2026, 04:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 23 October 2026, 22:45 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.2 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Wednesday 21 October 2026, 15:26 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Tuesday 20 October 2026, 11:42 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Saturday 17 October 2026, 13:51 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 23:44 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 00:06 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 21 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 17:29 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at 10000x Funserver?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 75% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
On what timetable does 10000x Funserver wipe?
Wipes on 10000x Funserver come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 2 days 18 hours have passed since this world was generated.
Tags and filters
Where does 10000x Funserver appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists 10000x Funserver fits: Rust servers above 10x gather and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
How should you read the tags on 10000x Funserver?
These are the tags 10000x Funserver makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on 10000x Funserver?
10000x Funserver is not online at the moment, having last been seen 23 hours ago. Averaged across seven days, 0 players; the peak was 1.
What position does 10000x Funserver hold among Rust servers?
On player hours for the past seven days, 10000x Funserver sits at #6,879, inside the top 31% of ranked servers.
Settings and map
What settings and rules does 10000x Funserver run?
Read the name for the rate: 10000x gathering on 10000x Funserver. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.
Can you tell me the map for 10000x Funserver?
10000x Funserver runs a game-generated procedural map: size 4,250, seed 37631. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does 10000x Funserver sit geographically?
There is no region from 10000x Funserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.39.17.19:23296.
Is performance on 10000x Funserver steady?
It never went below 22 server fps in the last 48 hours, averaging 77. Buildings, deployables and everything else in the world added up to a maximum of 103,140 entities. Up to 5,610 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is 10000x Funserver on?
10000x Funserver operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is 10000x Funserver, and is it online at the moment?
As of now, 10000x Funserver is offline; the last sighting was 23 hours ago. Based on the uptime it reports, the last restart was about 41 hours ago. 166 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto 10000x Funserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.39.17.19:23296.