The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,011, the top 54% of all ranked servers.
- The current map has been up 16h, since Thursday 29 October, 13:05 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,011 today
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 13:05 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe: no peak counted yet
Wednesday 28 October 2026, 14:11 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 26 October 2026, 14:25 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 15:16 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 11 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 15:49 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 12:57 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 12:46 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 1 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. In the other cases it dropped under half by day 1.
How often does A Shockbyte Rust Server wipe, and at what times?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 16 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags listed for A Shockbyte Rust Server signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2636 (Protocol): You need protocol 2636 on your game to get in; cs169641 (Build): Build: 169641; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on A Shockbyte Rust Server right now?
Live now: 0 players on A Shockbyte Rust Server, out of 40 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 14:00 UTC, averaging 1 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, A Shockbyte Rust Server is #12,011, placing it in the top 54% of ranked servers.
Rules and settings
What settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name A Shockbyte Rust Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on A Shockbyte Rust Server?
A procedural map of 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does A Shockbyte Rust Server sit geographically?
No region is published by A Shockbyte Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.39.17.23:24320 is its address.
How well does A Shockbyte Rust Server perform?
The average server fps was 247 over the last 48 hours; the lowest was 209. It supported up to 7,000 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,473 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on A Shockbyte Rust Server?
A Shockbyte Rust Server operates on Linux with Rust network protocol 2636 and build 169641. Steam updates it for you, but your game needs the same protocol to join.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
A Shockbyte Rust Server is up and running at this moment. About 14 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto A Shockbyte Rust Server?
Enter client.connect 5.39.17.23:24320 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.