The count
LiveLive coverage · EU
RR TEST
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,468, the top 25% of all ranked servers, and #1803 in EU.
- It resets its world every few hours: 6 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RR TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,468 today
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Thursday 29 October 2026, 13:17 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Monday 26 October 2026, 17:32 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 16:32 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 15:42 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 15:20 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 2 players at the peak
Friday 23 October 2026, 08:22 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 3.3 days
- Players before
- 0
World reset
New world
Saturday 10 October 2026, 16:40 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Saturday 10 October 2026, 16:23 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Show 6 earlier resets
World reset
New world; 3 players at the peak
Saturday 10 October 2026, 16:10 UTC
- Peak
- 3 +1 queue
- Crowd
- halved by day 2
- Lasted
- 12.7 days
- Players before
- 0
World reset
New world; 1 players at the peak
Friday 2 October 2026, 11:48 UTC
- Peak
- 1 +1 queue
- Crowd
- held half
- Lasted
- 8.2 days
- Players before
- 0
World reset
New world
Thursday 1 October 2026, 18:56 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 1 players at the peak
Thursday 1 October 2026, 18:51 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
World reset
New world; 2 players at the peak
Wednesday 30 September 2026, 11:55 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
World reset
New world; 2 players at the peak
Monday 28 September 2026, 07:17 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does RR TEST wipe?
No wipe schedule applies to RR TEST: the world is remade every few hours and those resets do not count.
Tags and filters
Where does RR TEST appear in Rust Live Stats lists and filters?
On Rust Live Stats, RR TEST is listed under EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours it appears on the server list.
How should you read the tags on RR TEST?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): Wipes: every week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is the browser listing for this server; rustmaps (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list RR TEST publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on RR TEST right now?
0 players are on RR TEST at the moment. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 13:00 UTC, averaging 2 players.
What position does RR TEST hold among Rust servers?
Europe places RR TEST at #1,803; overall it is #5,468, inside the top 25% of ranked servers, by seven-day player hours.
Rules and settings
What rules does RR TEST enforce, and which settings does it use?
The name RR TEST carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on RR TEST?
Custom map, size 4,350, on RR TEST. The file is published, so this page offers the download.
Server facts
Where does RR TEST sit geographically?
The EU tag on RR TEST lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 5.42.211.127:35000.
What is performance like on RR TEST?
The average server fps was 63 over the last 48 hours; the lowest was 41. Buildings, deployables and everything else in the world added up to a maximum of 100,136 entities. Up to 4,013 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is RR TEST on?
The setup on RR TEST is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does RR TEST stay online, and is it up right now?
Right now RR TEST is online. The uptime it reports puts the last restart at about 13 hours ago. It was online for 151 of 168 hours in the last 7 full days, or 90% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to RR TEST?
Enter client.connect 5.42.211.127:35000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.