The count
Live coverage · Rust server
RAZER FAMILY
Offline RAZER FAMILY is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,478, the top 70% of all ranked servers.
- The current map has been up 40d 22h, since Friday 18 September, 20:10 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RAZER FAMILY
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,478 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 18 September 2026, 20:10 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 18 September 2026, 00:01 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 2
Wipe
Wipe peaks at 2 players
Tuesday 15 September 2026, 16:25 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 14 September 2026, 05:17 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RAZER FAMILY?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does RAZER FAMILY wipe, and at what times?
Once a month is all RAZER FAMILY wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 40 days 22 hours. A monthly wipe schedule is published in its tags.
Tags and categories
Where does RAZER FAMILY appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RAZER FAMILY fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on RAZER FAMILY carry?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RAZER FAMILY publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RAZER FAMILY?
RAZER FAMILY reads offline at the moment; the last sighting was 40 days 22 hours ago.
Where does RAZER FAMILY sit in the server rankings?
Player hours over seven days put RAZER FAMILY at #15,478, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on RAZER FAMILY?
Nothing in the name of RAZER FAMILY states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on RAZER FAMILY?
A procedural map of 3,000 with seed 2035896783, generated by the game, runs on RAZER FAMILY. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is RAZER FAMILY in?
There is no region from RAZER FAMILY. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 5.57.39.214:28015.
What Rust version is RAZER FAMILY on?
The setup on RAZER FAMILY is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does RAZER FAMILY stay online, and is it up right now?
As of now, RAZER FAMILY is offline; the last sighting was 40 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 14 September 2026.
How to join
What is the way to connect to RAZER FAMILY?
Enter client.connect 5.57.39.214:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.