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85,113 players on Rust servers right now 11,858 servers online 3,958 with players on 166 fresh wipes in the last three hours TestServ: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TestServ

Offline TestServ is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,052, the top 59% of all ranked servers.
  • The current map has been up 23d 9h, since Sunday 4 October, 10:46 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,052ranktop 59%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on TestServ

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,052 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
725 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
52 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
106 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
415 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
226 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
186 / 300

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TestServ?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what timetable does TestServ wipe?

No next wipe can be predicted for TestServ, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 23 days 9 hours.

Tags and filters

Where does TestServ appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TestServ fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on TestServ?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which TestServ publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on TestServ?

TestServ is not online at the moment, having last been seen 9 days 10 hours ago.

What position does TestServ hold among Rust servers?

Ranked by seven-day player hours, TestServ is #13,052, placing it in the top 59% of ranked servers.

Rules and settings

Which settings and rules are in force on TestServ?

Nothing in the name of TestServ states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on TestServ?

A procedural map, generated by the game, runs on TestServ.

Server details

What location is TestServ in?

There is no region from TestServ. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.68.240.132:28015 is its address.

What version of Rust is running on TestServ?

The setup on TestServ is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is TestServ up now, and how steady is its uptime?

TestServ is currently offline, with its last appearance 9 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 September 2026.

How to join

What is the way to connect to TestServ?

Enter client.connect 5.68.240.132:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.