The count
Live coverage · Rust server
Local Debug (no EAC)
Offline Local Debug (no EAC) is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 1 of 8 players are on at the last check, 12% full.
- Over the last seven days it averages 0 players.
- It ranks #13,198, the top 57% of all ranked servers.
- The current map has been up 52d 5h, since Sunday 6 September, 05:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Debug (no EAC)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,198 today
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Local Debug (no EAC) wipe, and at what times?
The record holds too few of Local Debug (no EAC)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 52 days 5 hours.
Tags and filters
Which Rust Live Stats filters and lists does Local Debug (no EAC) show up in?
These are the Rust Live Stats lists Local Debug (no EAC) fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Local Debug (no EAC) signify?
These are the tags Local Debug (no EAC) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Local Debug (no EAC)?
Last seen 35 days 18 hours ago, Local Debug (no EAC) is offline right now.
Where does Local Debug (no EAC) sit in the server rankings?
Player hours over seven days put Local Debug (no EAC) at #13,198, in the top 57% of all ranked servers.
Settings and map
Which settings and rules are in force on Local Debug (no EAC)?
The name Local Debug (no EAC) carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.
Which map is live on Local Debug (no EAC)?
A procedural map, generated by the game, runs on Local Debug (no EAC).
Server details
Where does Local Debug (no EAC) sit geographically?
Nothing on Local Debug (no EAC) states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 5.76.183.4:28015 is its address.
What version of Rust is running on Local Debug (no EAC)?
The setup on Local Debug (no EAC) is Rust network protocol 2633 and build 163207 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Local Debug (no EAC), and is it online at the moment?
At the time of this update, Local Debug (no EAC) is down, last seen 35 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 17 September 2026.
Connecting
What steps connect you to Local Debug (no EAC)?
Enter client.connect 5.76.183.4:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.