Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,825 players on Rust servers right now 11,594 servers online 2,852 with players on 65 fresh wipes in the last three hours Timeweb Cloud: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Timeweb Cloud

Offline Timeweb Cloud is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,504, the top 64% of all ranked servers.
  • The current map has been up 23d 19h, since Sunday 4 October, 09:53 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#14,504ranktop 64%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Timeweb Cloud

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,504 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
250 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
19 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
162 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
61 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
31 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Timeweb Cloud?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does Timeweb Cloud wipe?

The record holds too few of Timeweb Cloud's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 23 days 19 hours.

Lists and tags

Which Rust Live Stats filters and lists does Timeweb Cloud show up in?

These are the Rust Live Stats lists Timeweb Cloud fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Timeweb Cloud?

gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Timeweb Cloud publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Timeweb Cloud?

Timeweb Cloud reads offline at the moment; the last sighting was 23 days 18 hours ago.

What position does Timeweb Cloud hold among Rust servers?

Ranked by seven-day player hours, Timeweb Cloud is #14,504, placing it in the top 64% of ranked servers.

Settings and map

What settings and rules does Timeweb Cloud run?

No gather rate appears in the name Timeweb Cloud. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Timeweb Cloud?

A procedural map, generated by the game, runs on Timeweb Cloud.

Server facts

Which region is Timeweb Cloud hosted in?

There is no region from Timeweb Cloud. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.76.184.70:28015.

What Rust version is Timeweb Cloud on?

Timeweb Cloud operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Timeweb Cloud stay online, and is it up right now?

Timeweb Cloud is currently offline, with its last appearance 23 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 4 October 2026.

Connecting

How do you get onto Timeweb Cloud?

Enter client.connect 5.76.184.70:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.