The count
LiveLive coverage · EU
[ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,894, the top 49% of all ranked servers, and #2308 in EU.
- The current map has been up 8d 23h, since Tuesday 20 October, 18:15 UTC, on a biweekly schedule.
- The next wipe is expected Tuesday 3 November at 18:15 UTC, in 5d 0h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,894 today
Rank
daily · 1 is bestTop 49% of all ranked servers, top 79% in EU, and #529 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 5d 0h
from its schedule tag
Next wipe Tuesday 3 November, 18:15 UTC, in 5d 0h. Its biweekly schedule tag · low confidence
Coming wipes
- 5d 0hTue 3 Nov, 18:15 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 19d 0hTue 17 Nov, 18:15 UTC
- 33d 0hTue 1 Dec, 18:15 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 20 October 2026, 18:15 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly wipe?
The prediction for [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Tuesday 3 November at 18:15 UTC. 8 days 23 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Where does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly fits: 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x it appears on the server list.
What do the tags listed for [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly signify?
These are the tags [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team cap: 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; EU (Europe): Europe is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly right now?
Live now: 0 players on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly, out of 100 slots. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 13:00 UTC, averaging 1 players.
How does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly compare with other Rust servers in the rankings?
Europe places [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly at #2,308; overall it is #10,894, inside the top 49% of ranked servers, by seven-day player hours. The server sits at #529 among quad servers.
Rules and settings
What rules does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly enforce, and which settings does it use?
Read the name for the rate: 2x gathering on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?
A procedural map of 4,000 with seed 559022233, generated by the game, runs on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly sit geographically?
Its EU tag places [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 5.9.121.103:28005.
What is performance like on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?
The average server fps was 7 over the last 48 hours; the lowest was 5. Entity count reached 91,836: buildings, deployables and the rest of the world. Up to 3,635 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is what [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly runs. Steam updates it for you, but your game needs the same protocol to join.
Is [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly up now, and how steady is its uptime?
[ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly is up and running at this moment. The uptime it reports puts the last restart at about 27 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.9.121.103:28005.
