The count
LiveLive coverage · EU
Immersive-Hardcore-Survival [No Raiding]
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 3.
- It ranks #3,670, the top 17% of all ranked servers, and #1365 in EU.
- The current map has been up 12d 9h, since Thursday 15 October, 21:45 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 11h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Immersive-Hardcore-Survival [No Raiding]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,670 today
Rank
daily · 1 is bestTop 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 11h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 15 October 2026, 21:45 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 15 October 2026, 11:39 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Wednesday 14 October 2026, 01:35 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 18:17 UTC FW
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 12.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Immersive-Hardcore-Survival [No Raiding]?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 13 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
When does Immersive-Hardcore-Survival [No Raiding] wipe?
Once a month is all Immersive-Hardcore-Survival [No Raiding] wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 9 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and filters
Where does Immersive-Hardcore-Survival [No Raiding] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Immersive-Hardcore-Survival [No Raiding] fits: EU Rust servers, live, Modded Rust servers live now and Rust roleplay servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the tags listed for Immersive-Hardcore-Survival [No Raiding] signify?
These are the tags Immersive-Hardcore-Survival [No Raiding] makes public: gmhardcore (Game mode): Hardcore, the harsher ruleset, applies here; mp50 (Max players): 50 slots are available; ts0 (Group limit): Team play is disabled; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^h (Hardcore): Fewer helpers and a harsher survival: this is Facepunch's hardcore mode; ^r (Roleplay): Roleplay server; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Immersive-Hardcore-Survival [No Raiding] right now?
Immersive-Hardcore-Survival [No Raiding] is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 1 players, with a peak of 3. The busiest hour in the past 48 was 15:00 UTC, averaging 2 players.
How does Immersive-Hardcore-Survival [No Raiding] compare with other Rust servers in the rankings?
Europe places Immersive-Hardcore-Survival [No Raiding] at #1,365; overall it is #3,670, inside the top 17% of ranked servers, by seven-day player hours.
Map and rules
What settings and rules does Immersive-Hardcore-Survival [No Raiding] run?
No gather rate appears in the name Immersive-Hardcore-Survival [No Raiding]. Group limits are not published. It runs hardcore, The hardest mode Facepunch makes. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Join only with Rust's premium status. Anti-cheat: VAC from Valve is enabled.
Which map is live on Immersive-Hardcore-Survival [No Raiding]?
A procedural map of 4,000, generated by the game, runs on Immersive-Hardcore-Survival [No Raiding].
About the server
What location is Immersive-Hardcore-Survival [No Raiding] in?
By its own EU tag, Immersive-Hardcore-Survival [No Raiding] sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 5.9.121.103:28040.
Is performance on Immersive-Hardcore-Survival [No Raiding] steady?
It never went below 5 server fps in the last 48 hours, averaging 32. It supported up to 171,019 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,756 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Immersive-Hardcore-Survival [No Raiding] on?
The setup on Immersive-Hardcore-Survival [No Raiding] is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Immersive-Hardcore-Survival [No Raiding] stay online, and is it up right now?
Right now Immersive-Hardcore-Survival [No Raiding] is online. The uptime it reports puts the last restart at about 1 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto Immersive-Hardcore-Survival [No Raiding]?
Enter client.connect 5.9.121.103:28040 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Join only with Rust's premium status.
