The count
LiveLive coverage · Rust server
runonflux.io
Key points
- 0 of 500 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,353, the top 69% of all ranked servers.
- The current map has been up 391d 7h, since Thursday 2 October, 18:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on runonflux.io
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,353 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does runonflux.io wipe, and at what times?
Too few wipes are recorded for runonflux.io to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 391 days 7 hours.
Tags and categories
Which Rust Live Stats filters and lists does runonflux.io show up in?
On Rust Live Stats, runonflux.io is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on runonflux.io carry?
gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2602 (Protocol): You need protocol 2602 on your game to get in; cs133284 (Build): This server runs game build 133284; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list runonflux.io publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on runonflux.io right now?
Live now: 0 players on runonflux.io, out of 500 slots. Averaged over seven days: 0 players.
Where does runonflux.io sit in the server rankings?
On player hours for the past seven days, runonflux.io sits at #15,353, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on runonflux.io?
Nothing in the name of runonflux.io states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on runonflux.io?
Size 3,500, seed 12345: that is the procedural map the game generates for runonflux.io. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does runonflux.io sit geographically?
There is no region from runonflux.io. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 5.9.88.136:28017 is its address.
Is performance on runonflux.io steady?
It never went below 56 server fps in the last 48 hours, averaging 154. Entity count reached 164,026: buildings, deployables and the rest of the world. The highest memory usage was 2,919 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is runonflux.io on?
Rust network protocol 2602 and build 133284 on Linux is what runonflux.io runs. To join, your game must use the same protocol; Steam handles the update for you.
Is runonflux.io up now, and how steady is its uptime?
Right now runonflux.io is online. About 6 days 5 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 1 October 2026.
How to join
How do you get onto runonflux.io?
Enter client.connect 5.9.88.136:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://runonflux.com/.