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34,317 players on Rust servers right now 11,668 servers online 2,844 with players on 86 fresh wipes in the last three hours Darkstorm PVE | no decay: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Darkstorm PVE | no decay

Offline Darkstorm PVE | no decay is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,104, the top 70% of all ranked servers.
  • The current map has been up 25d 23h, since Saturday 3 October, 03:53 UTC.
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oxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,104ranktop 70%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Darkstorm PVE | no decay

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,104 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
141 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
11 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
18 / 200

Quick answers

from the figures on this page

Wipe days

When does Darkstorm PVE | no decay wipe?

Darkstorm PVE | no decay's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 23 hours.

Tags and filters

Where does Darkstorm PVE | no decay appear in Rust Live Stats lists and filters?

On Rust Live Stats, Darkstorm PVE | no decay is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

How should you read the tags on Darkstorm PVE | no decay?

These are the tags Darkstorm PVE | no decay makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod). Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Darkstorm PVE | no decay?

Darkstorm PVE | no decay reads offline at the moment; the last sighting was 12 days 16 hours ago.

What position does Darkstorm PVE | no decay hold among Rust servers?

Ranked by seven-day player hours, Darkstorm PVE | no decay is #15,104, placing it in the top 70% of ranked servers.

Map and rules

What rules does Darkstorm PVE | no decay enforce, and which settings does it use?

No gather rate appears in the name Darkstorm PVE | no decay. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Darkstorm PVE | no decay?

A procedural map of 4,750 with seed 731245, generated by the game, runs on Darkstorm PVE | no decay. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Darkstorm PVE | no decay hosted in?

No region is published by Darkstorm PVE | no decay. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 50.110.26.39:28015.

What version of Rust is running on Darkstorm PVE | no decay?

Rust network protocol 2634 and build 166652 on Linux is what Darkstorm PVE | no decay runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Darkstorm PVE | no decay stay online, and is it up right now?

As of now, Darkstorm PVE | no decay is offline; the last sighting was 12 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 16 October 2026.

Getting on

What steps connect you to Darkstorm PVE | no decay?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 50.110.26.39:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.