The count
Live coverage · Rust server
WindowsGSM - Server #1
Offline WindowsGSM - Server #1 is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #14,554, the top 61% of all ranked servers.
- The current map has been up 32d 6h, since Sunday 27 September, 21:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WindowsGSM - Server #1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,554 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does WindowsGSM - Server #1 wipe, and at what times?
Too few wipes are recorded for WindowsGSM - Server #1 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 32 days 6 hours.
Lists and tags
Which Rust Live Stats filters and lists does WindowsGSM - Server #1 show up in?
These are the Rust Live Stats lists WindowsGSM - Server #1 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on WindowsGSM - Server #1 carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which WindowsGSM - Server #1 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on WindowsGSM - Server #1?
WindowsGSM - Server #1 reads offline at the moment; the last sighting was 31 days 23 hours ago.
Where does WindowsGSM - Server #1 sit in the server rankings?
Ranked by seven-day player hours, WindowsGSM - Server #1 is #14,554, placing it in the top 61% of ranked servers.
Map and rules
Which settings and rules are in force on WindowsGSM - Server #1?
No gather rate appears in the name WindowsGSM - Server #1. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for WindowsGSM - Server #1?
A procedural map, generated by the game, runs on WindowsGSM - Server #1.
Server details
What location is WindowsGSM - Server #1 in?
Nothing on WindowsGSM - Server #1 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 50.125.253.192:28015 is its address.
What Rust version is WindowsGSM - Server #1 on?
Rust network protocol 2633 and build 165217 on Windows is what WindowsGSM - Server #1 runs. Steam updates it for you, but your game needs the same protocol to join.
Does WindowsGSM - Server #1 stay online, and is it up right now?
At the time of this update, WindowsGSM - Server #1 is down, last seen 31 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to WindowsGSM - Server #1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 50.125.253.192:28015.