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48,848 players on Rust servers right now 11,674 servers online 3,024 with players on 101 fresh wipes in the last three hours US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch: 1 players (offline) Updated every five minutes

Live coverage · Rust server

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

Offline US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is not on the server list right now. The figures below are from when it was last seen, 7h ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #3,367, the top 15% of all ranked servers.
  • The current map has been up 9h, since Thursday 29 October, 17:07 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
17-day averagepeak 2
#3,367ranktop 15%
9h agolast wipeno schedule published
–next wipeno wipe seen yet

Players on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

Players

AveragePeakWipe
00.250.50.75103:0011:0019:0003:0010:0018:00Wiped Thu 29 Oct, 15:22 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,367 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
6.7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.5 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
14.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
6 / 15
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
10 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 3 on average
0 / 16
0 / 16
The Salt Mines (Official) Solo Only | 2x |
NA · groups of 8+ · 2x · monthly · 1 on average
3 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
NA · groups of 100+ · 1e+09x · weekly · 32 on average
29 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch wipe?

The record holds too few of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 hours.

Tags and categories

Where does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch fits: Modded Rust servers live now, Aim training servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

These are the tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch right now?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch reads offline at the moment; the last sighting was 7 hours ago. Peak over the past week: 2. Average: 1 players. The busiest hour in the past 48 was 03:00 UTC, averaging 1 players.

How does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch compare with other Rust servers in the rankings?

Ranked by seven-day player hours, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is #3,367, placing it in the top 15% of ranked servers.

Map and rules

What rules does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch enforce, and which settings does it use?

The name US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Which map is in use on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The map on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is procedural, made by the game itself.

About the server

Which region is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch hosted in?

There is no region tag on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch; its name still points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 50.20.127.247:28015 is its address.

What version of Rust is running on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch up now, and how steady is its uptime?

At the time of this update, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is down, last seen 7 hours ago. It was online for 148 of 168 hours in the last 7 full days, or 88% of the time. Rust Live Stats has tracked it since 6 October 2026.

How to join

What is the way to connect to US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Enter client.connect 50.20.127.247:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.