The count
LiveLive coverage · Rust server
Delimited Gaming Private PvE
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #4,304, the top 19% of all ranked servers.
- The current map has been up 6d 10h, since Thursday 22 October, 18:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Delimited Gaming Private PvE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,304 today
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 9 October 2026, 20:59 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 22:53 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6.9 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 22:42 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 27 September 2026, 02:34 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Delimited Gaming Private PvE?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
On what timetable does Delimited Gaming Private PvE wipe?
Wipes on Delimited Gaming Private PvE come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 10 hours have passed since this world was generated.
Lists and tags
Where does Delimited Gaming Private PvE appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Delimited Gaming Private PvE fits: Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on Delimited Gaming Private PvE carry?
These are the tags Delimited Gaming Private PvE makes public: gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Delimited Gaming Private PvE right now?
The count on Delimited Gaming Private PvE stands at 0 right now. Peak over the past week: 2. Average: 0 players. Between now and 48 hours back, 10:00 UTC drew the most players, 1 on average.
Where does Delimited Gaming Private PvE sit in the server rankings?
Ranked by seven-day player hours, Delimited Gaming Private PvE is #4,304, placing it in the top 19% of ranked servers.
Rules and settings
Which settings and rules are in force on Delimited Gaming Private PvE?
The name Delimited Gaming Private PvE carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Delimited Gaming Private PvE?
Delimited Gaming Private PvE runs a game-generated procedural map: size 4,800, seed 956306104. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Delimited Gaming Private PvE sit geographically?
Nothing on Delimited Gaming Private PvE states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 50.35.89.41:28015 is its address.
What is performance like on Delimited Gaming Private PvE?
It never went below 164 server fps in the last 48 hours, averaging 225. It supported up to 130,001 entities, covering buildings, deployables and all other objects. Up to 4,416 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Delimited Gaming Private PvE?
Delimited Gaming Private PvE operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is Delimited Gaming Private PvE up now, and how steady is its uptime?
At the time of this update, Delimited Gaming Private PvE is live. The uptime it reports puts the last restart at about 3 days 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Delimited Gaming Private PvE?
Enter client.connect 50.35.89.41:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.