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79,295 players on Rust servers right now 11,799 servers online 3,786 with players on 103 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,094, the top 60% of all ranked servers.
  • The current map has been up 10d 22h, since Saturday 17 October, 21:49 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,094ranktop 60%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,094 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct19 Oct22 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
586 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
372 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
130 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
144 / 300

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Server Name?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

How often does My Server Name wipe, and at what times?

Too few wipes are recorded for My Server Name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 10 days 22 hours.

Tags and categories

Where does My Server Name appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Server Name are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for My Server Name signify?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list My Server Name publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on My Server Name right now?

My Server Name is not online at the moment, having last been seen 10 days 18 hours ago.

Where does My Server Name sit in the server rankings?

On player hours for the past seven days, My Server Name sits at #13,094, inside the top 60% of ranked servers.

Rules and settings

What rules does My Server Name enforce, and which settings does it use?

No gather rate appears in the name My Server Name. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server details

What location is My Server Name in?

No region is published by My Server Name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 50.7.87.165:28015.

What version of Rust is running on My Server Name?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. Steam updates it for you, but your game needs the same protocol to join.

Does My Server Name stay online, and is it up right now?

My Server Name is currently offline, with its last appearance 10 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 4 October 2026.

Connecting

What is the way to connect to My Server Name?

Enter client.connect 50.7.87.165:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.