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64,636 players on Rust servers right now 11,756 servers online 3,440 with players on 196 fresh wipes in the last three hours MurkyWaters: 1 players (offline) Updated every five minutes

Live coverage · Rust server

MurkyWaters

Offline MurkyWaters is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,621, the top 62% of all ranked servers.
  • The current map has been up 21d 10h, since Thursday 8 October, 01:45 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,621ranktop 62%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MurkyWaters

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,621 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep9 Oct12 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
481 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
402 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
55 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
158 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on MurkyWaters?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does MurkyWaters wipe?

The record holds too few of MurkyWaters's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 21 days 10 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does MurkyWaters show up in?

These are the Rust Live Stats lists MurkyWaters fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on MurkyWaters carry?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list MurkyWaters publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on MurkyWaters right now?

MurkyWaters reads offline at the moment; the last sighting was 20 days 13 hours ago.

How does MurkyWaters compare with other Rust servers in the rankings?

Player hours over seven days put MurkyWaters at #13,621, in the top 62% of all ranked servers.

Settings and map

What settings and rules does MurkyWaters run?

No gather rate appears in the name MurkyWaters. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on MurkyWaters?

MurkyWaters uses a procedural map, which the game generates.

Server facts

What location is MurkyWaters in?

Nothing on MurkyWaters states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 50.92.48.184:28015 is its address.

What version of Rust is running on MurkyWaters?

Rust network protocol 2634 and build 167231 on Windows is what MurkyWaters runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is MurkyWaters, and is it online at the moment?

As of now, MurkyWaters is offline; the last sighting was 20 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 19 September 2026.

How to join

What is the way to connect to MurkyWaters?

Enter client.connect 50.92.48.184:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.