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65,961 players on Rust servers right now 11,791 servers online 3,606 with players on 126 fresh wipes in the last three hours Hazard's Island | Biweekly: 0 players on now Updated every five minutes

LiveLive coverage · NA

Hazard's Island | Biweekly

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,336, the top 65% of all ranked servers, and #1455 in NA.
  • The current map has been up 13d 3h, since Thursday 15 October, 18:11 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 29 October at 18:11 UTC, in 20h.
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biweekly wipes vanillaoxidepremium

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#14,336ranktop 65% · #1455 in NA
13d agolast wipebiweekly schedule
20hnext wipeThu 29 Oct, 18:11 UTC

Players on Hazard's Island | Biweekly

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,336 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Next wipe in 20h

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 20h. Its biweekly schedule tag · low confidence

7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 20h
    Thu 29 Oct, 18:11 UTC
  2. 7d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 20h
    Thu 12 Nov, 18:11 UTC
  4. 28d 20h
    Thu 26 Nov, 18:11 UTC
  5. 35d 20h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 20h
    Thu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4.7 days
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
9.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 101 on average
39 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 71 on average
33 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 42 on average
20 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
42 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 29 on average
11 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 28 on average
4 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Hazard's Island | Biweekly?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Hazard's Island | Biweekly wipe?

Hazard's Island | Biweekly's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Expect the next wipe on Thursday 29 October at 18:11 UTC. 13 days 3 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.

Tags and categories

Which Rust Live Stats filters and lists does Hazard's Island | Biweekly show up in?

These are the Rust Live Stats lists Hazard's Island | Biweekly fits: Live Rust community servers, North America Rust servers, live and Vanilla Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Hazard's Island | Biweekly?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): It runs the plugin framework Oxide (uMod); NA (North America): In the server browser it sits under North America, which Hazard's Island | Biweekly publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Hazard's Island | Biweekly at the moment?

Hazard's Island | Biweekly is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.

Where does Hazard's Island | Biweekly sit in the server rankings?

North America places Hazard's Island | Biweekly at #1,455; overall it is #14,336, inside the top 65% of ranked servers, by seven-day player hours.

Map and rules

What rules does Hazard's Island | Biweekly enforce, and which settings does it use?

The name Hazard's Island | Biweekly carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Rust's premium status is required to join. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Hazard's Island | Biweekly?

Hazard's Island | Biweekly runs a game-generated procedural map: size 3,800, seed 1151947884. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is Hazard's Island | Biweekly hosted in?

Its NA tag places Hazard's Island | Biweekly in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 50.99.7.47:28025.

Is performance on Hazard's Island | Biweekly steady?

It never went below 59 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to a maximum of 80,498 entities. Memory use peaked at 2,259 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Hazard's Island | Biweekly?

Rust network protocol 2635 and build 168909 on Linux is what Hazard's Island | Biweekly runs. Steam updates it for you, but your game needs the same protocol to join.

Is Hazard's Island | Biweekly up now, and how steady is its uptime?

Right now Hazard's Island | Biweekly is online. About 10 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 30 September 2026.

How to join

How do you get onto Hazard's Island | Biweekly?

Enter client.connect 50.99.7.47:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Rust's premium status is required to join. The server's website: https://canadiangameforces.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide It runs the plugin framework Oxide (uMod).

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.