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73,926 players on Rust servers right now 11,841 servers online 3,704 with players on 221 fresh wipes in the last three hours LAB - not a public server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LAB - not a public server

Offline LAB - not a public server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,326, the top 69% of all ranked servers.
  • The current map has been up 5d 7h, since Saturday 24 October, 05:59 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,326ranktop 69%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on LAB - not a public server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
23 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 32 on average
32 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
17 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
5 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
39 / 200
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
6 / 100

Quick answers

from the figures on this page

Wipe schedule

How often does LAB - not a public server wipe, and at what times?

Too few wipes are recorded for LAB - not a public server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 7 hours.

Tags and categories

Where does LAB - not a public server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include LAB - not a public server are Live Rust community servers and Rust PvE servers, live now. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for LAB - not a public server signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world, which LAB - not a public server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on LAB - not a public server right now?

Last seen 5 days 7 hours ago, LAB - not a public server is offline right now. Averaged over seven days: 0 players.

What position does LAB - not a public server hold among Rust servers?

On player hours for the past seven days, LAB - not a public server sits at #15,326, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on LAB - not a public server?

The name LAB - not a public server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on LAB - not a public server?

LAB - not a public server uses a procedural map, which the game generates.

About the server

Which region is LAB - not a public server hosted in?

Nothing on LAB - not a public server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 50.99.7.47:28115.

What Rust version is LAB - not a public server on?

Rust network protocol 2635 and build 168909 on Linux is what LAB - not a public server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is LAB - not a public server up now, and how steady is its uptime?

As of now, LAB - not a public server is offline; the last sighting was 5 days 7 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. On 24 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto LAB - not a public server?

Enter client.connect 50.99.7.47:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.