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103,453 players on Rust servers right now 11,891 servers online 4,007 with players on 409 fresh wipes in the last three hours PVE | MetaRust | Vanilla | Monthly: 0 players on now Updated every five minutes

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PVE | MetaRust | Vanilla | Monthly

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 7.
  • It ranks #2,210, the top 10% of all ranked servers.
  • The current map has been up 27d 21h, since Thursday 1 October, 22:03 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
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monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
27-day averagepeak 7
#2,210ranktop 10%
27d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on PVE | MetaRust | Vanilla | Monthly

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,210 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 23h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

14.4 daysusual gapbetween real wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 6d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 23h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

Wipes

newest first

Force wipe peaks at 12 players

Peak
12
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 9 players

Peak
9
Crowd
halved by day 5
Lasted
14.4 days
Players before
4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
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75 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 34 on average
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Zombie Land PVE Monthly | Raids | Skills | Custom Maps
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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at PVE | MetaRust | Vanilla | Monthly?

Recent wipes on this server averaged a peak of 10 players at their busiest. The crowd on the latest wipe peaked 35 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 5.

How often does PVE | MetaRust | Vanilla | Monthly wipe, and at what times?

Nothing wipes PVE | MetaRust | Vanilla | Monthly but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days 21 hours. Its tags give wipes as monthly.

Tags and categories

Which Rust Live Stats filters and lists does PVE | MetaRust | Vanilla | Monthly show up in?

These are the Rust Live Stats lists PVE | MetaRust | Vanilla | Monthly fits: Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on PVE | MetaRust | Vanilla | Monthly?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list PVE | MetaRust | Vanilla | Monthly publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on PVE | MetaRust | Vanilla | Monthly right now?

0 of PVE | MetaRust | Vanilla | Monthly's 100 slots are filled right now. Peak over the past week: 7. Average: 2 players. The busiest hour in the past 48 was 09:00 UTC, averaging 4 players.

Where does PVE | MetaRust | Vanilla | Monthly sit in the server rankings?

Player hours over seven days put PVE | MetaRust | Vanilla | Monthly at #2,210, in the top 10% of all ranked servers.

Settings and map

What settings and rules does PVE | MetaRust | Vanilla | Monthly run?

The name PVE | MetaRust | Vanilla | Monthly carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is live on PVE | MetaRust | Vanilla | Monthly?

PVE | MetaRust | Vanilla | Monthly runs a game-generated procedural map: size 4,500, seed 114209. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is PVE | MetaRust | Vanilla | Monthly hosted in?

No region is published by PVE | MetaRust | Vanilla | Monthly. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 51.161.198.14:5004.

Is performance on PVE | MetaRust | Vanilla | Monthly steady?

It never went below 49 server fps in the last 48 hours, averaging 75. It supported up to 171,832 entities, covering buildings, deployables and all other objects. Up to 7,172 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is PVE | MetaRust | Vanilla | Monthly on?

Rust network protocol 2635 and build 168909 on Linux is what PVE | MetaRust | Vanilla | Monthly runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is PVE | MetaRust | Vanilla | Monthly up now, and how steady is its uptime?

PVE | MetaRust | Vanilla | Monthly is up and running at this moment. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to PVE | MetaRust | Vanilla | Monthly?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.161.198.14:5004. You can find its website at https://discord.com/invite/3vwaNaknCU.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.