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56,412 players on Rust servers right now 11,722 servers online 3,390 with players on 135 fresh wipes in the last three hours [AU] Facepunch 1: 7 players on now Updated every five minutes

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[AU] Facepunch 1

Key points

  • 7 of 250 players are on now, 3% full.
  • Over the last seven days it averages 7 players, with a peak of 16.
  • It ranks #1,128, the top 5% of all ranked servers.
  • The current map has been up 26d 6h, since Thursday 1 October, 17:41 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 19h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 7 of 250 players

7/ 250players now 3% full
77-day averagepeak 16
#1,128ranktop 5%
26d agolast wipemonthly schedule
8d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [AU] Facepunch 1

Players

AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,128 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 19h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

30wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 19h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Wipes

newest first

Force wipe peaks at 30 players

Peak
30
Crowd
–
Lasted
running
Players before
8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 36 on average
14 / 100
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
0 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 3 on average
2 / 75
Grass touchers NZ Monthly | Low Upkeep | Low NZ Ping
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vanilla +
OC · groups of 16+ · monthly · 1 on average
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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [AU] Facepunch 1?

Recent wipes on this server averaged a peak of 30 players at their busiest. The crowd on the latest wipe peaked 41 hours in.

On what timetable does [AU] Facepunch 1 wipe?

The monthly force wipe is the only wipe [AU] Facepunch 1 takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 26 days 6 hours. A monthly wipe schedule is published in its tags.

Lists and tags

Who operates [AU] Facepunch 1?

The playrust.com hostname [AU] Facepunch 1 publishes is shared with 124 other tracked servers, which points to one operator.

Where does [AU] Facepunch 1 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [AU] Facepunch 1 are Live Oceanic Rust servers, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

How should you read the tags on [AU] Facepunch 1?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [AU] Facepunch 1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on [AU] Facepunch 1?

Live now: 7 players on [AU] Facepunch 1, out of 250 slots. Peak over the past week: 16. Average: 7 players. The busiest hour in the past 48 was 07:00 UTC, averaging 9 players.

What position does [AU] Facepunch 1 hold among Rust servers?

Player hours over seven days put [AU] Facepunch 1 at #1,128, in the top 5% of all ranked servers.

Settings and map

What settings and rules does [AU] Facepunch 1 run?

No gather rate appears in the name [AU] Facepunch 1. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it in the Official tab in game. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [AU] Facepunch 1?

A procedural map of 4,500 with seed 937701272, generated by the game, runs on [AU] Facepunch 1. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is [AU] Facepunch 1 hosted in?

No region tag is published, though the name of [AU] Facepunch 1 points to Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 51.161.199.44:28015.

Is performance on [AU] Facepunch 1 steady?

It never went below 150 server fps in the last 48 hours, averaging 187. Buildings, deployables and everything else in the world added up to a maximum of 131,898 entities. The highest memory usage was 5,248 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is [AU] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows is what [AU] Facepunch 1 runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is [AU] Facepunch 1, and is it online at the moment?

Right now [AU] Facepunch 1 is online. Based on the uptime it reports, the last restart was about 10 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto [AU] Facepunch 1?

Enter client.connect 51.161.199.44:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival here follows standard Rust.
mp250
Max players Slots: 250.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Other

sc2
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.