The count
LiveLive coverage · Rust server
[AU] Facepunch 1
Key points
- 7 of 250 players are on now, 3% full.
- Over the last seven days it averages 7 players, with a peak of 16.
- It ranks #1,128, the top 5% of all ranked servers.
- The current map has been up 26d 6h, since Thursday 1 October, 17:41 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU] Facepunch 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,128 today
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 19h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 30 players
Thursday 1 October 2026, 17:41 UTC FW
- Peak
- 30
- Crowd
- –
- Lasted
- running
- Players before
- 8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [AU] Facepunch 1?
Recent wipes on this server averaged a peak of 30 players at their busiest. The crowd on the latest wipe peaked 41 hours in.
On what timetable does [AU] Facepunch 1 wipe?
The monthly force wipe is the only wipe [AU] Facepunch 1 takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 26 days 6 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Who operates [AU] Facepunch 1?
The playrust.com hostname [AU] Facepunch 1 publishes is shared with 124 other tracked servers, which points to one operator.
Where does [AU] Facepunch 1 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [AU] Facepunch 1 are Live Oceanic Rust servers, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
How should you read the tags on [AU] Facepunch 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [AU] Facepunch 1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on [AU] Facepunch 1?
Live now: 7 players on [AU] Facepunch 1, out of 250 slots. Peak over the past week: 16. Average: 7 players. The busiest hour in the past 48 was 07:00 UTC, averaging 9 players.
What position does [AU] Facepunch 1 hold among Rust servers?
Player hours over seven days put [AU] Facepunch 1 at #1,128, in the top 5% of all ranked servers.
Settings and map
What settings and rules does [AU] Facepunch 1 run?
No gather rate appears in the name [AU] Facepunch 1. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it in the Official tab in game. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [AU] Facepunch 1?
A procedural map of 4,500 with seed 937701272, generated by the game, runs on [AU] Facepunch 1. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is [AU] Facepunch 1 hosted in?
No region tag is published, though the name of [AU] Facepunch 1 points to Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 51.161.199.44:28015.
Is performance on [AU] Facepunch 1 steady?
It never went below 150 server fps in the last 48 hours, averaging 187. Buildings, deployables and everything else in the world added up to a maximum of 131,898 entities. The highest memory usage was 5,248 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is [AU] Facepunch 1 on?
Rust network protocol 2635 and build 168909 on Windows is what [AU] Facepunch 1 runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [AU] Facepunch 1, and is it online at the moment?
Right now [AU] Facepunch 1 is online. Based on the uptime it reports, the last restart was about 10 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto [AU] Facepunch 1?
Enter client.connect 51.161.199.44:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
