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91,534 players on Rust servers right now 11,873 servers online 3,854 with players on 380 fresh wipes in the last three hours hoejdal/4lling: 0 players (offline) Updated every five minutes

Live coverage · Rust server

hoejdal/4lling

Offline hoejdal/4lling is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,963, the top 71% of all ranked servers.
  • The current map has been up 49d 0h, since Thursday 10 September, 14:48 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#16,963ranktop 71%
49d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on hoejdal/4lling

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,963 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
136 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
271 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
43 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
75 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
33 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
65 / 100

Quick answers

from the figures on this page

Wipe schedule

When does hoejdal/4lling wipe?

hoejdal/4lling's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 49 days.

Tags and filters

Which Rust Live Stats filters and lists does hoejdal/4lling show up in?

The Rust Live Stats lists that include hoejdal/4lling are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on hoejdal/4lling?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which hoejdal/4lling publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is hoejdal/4lling at the moment?

Last seen 31 days 14 hours ago, hoejdal/4lling is offline right now.

Where does hoejdal/4lling sit in the server rankings?

On player hours for the past seven days, hoejdal/4lling sits at #16,963, inside the top 71% of ranked servers.

Settings and map

What settings and rules does hoejdal/4lling run?

The name hoejdal/4lling carries no gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on hoejdal/4lling?

hoejdal/4lling runs a game-generated procedural map: size 4,000, seed 1489761254. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does hoejdal/4lling sit geographically?

There is no region from hoejdal/4lling. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 51.195.34.237:26472 is its address.

What version of Rust is running on hoejdal/4lling?

Rust network protocol 2633 and build 165217 on Linux is what hoejdal/4lling runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is hoejdal/4lling up now, and how steady is its uptime?

As of now, hoejdal/4lling is offline; the last sighting was 31 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 21 September 2026.

How to join

What steps connect you to hoejdal/4lling?

Enter client.connect 51.195.34.237:26472 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.