The count
Live coverage · EU
QUICK TEST
Offline QUICK TEST is not on the server list right now. The figures below are from when it was last seen, 7h ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #6,480, the top 29% of all ranked servers, and #1932 in EU.
- The current map has been up 7d 6h, since Thursday 22 October, 20:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on QUICK TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,480 today
Rank
daily · 1 is bestTop 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 22 October 2026, 20:59 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 18 October 2026, 18:42 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 4.1 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 18 October 2026, 09:19 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Saturday 17 October 2026, 19:04 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 08:47 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6.4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 3 October 2026, 02:07 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 8.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 25 September 2026, 12:02 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on QUICK TEST?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.5.
How often does QUICK TEST wipe, and at what times?
QUICK TEST wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 7 days 6 hours.
Tags and filters
Where does QUICK TEST appear in Rust Live Stats lists and filters?
On Rust Live Stats, QUICK TEST is listed under EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on QUICK TEST carry?
These are the tags QUICK TEST makes public: gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): The slot count is 200; ts40 (Group limit): Team cap: 40; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on QUICK TEST?
QUICK TEST reads offline at the moment; the last sighting was 7 hours ago. Averaged across seven days, 0 players; the peak was 3. The busiest hour in the past 48 was 15:00 UTC, averaging 2 players.
Where does QUICK TEST sit in the server rankings?
Seven-day player hours place QUICK TEST at #6,480 overall, in the top 29% of ranked servers and #1,932 in Europe.
Map and rules
What settings and rules does QUICK TEST run?
The name QUICK TEST carries no gather rate. The cap on a group is 40 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on QUICK TEST?
Size 3,500, seed 2110746573: that is the procedural map the game generates for QUICK TEST. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is QUICK TEST in?
By its own EU tag, QUICK TEST sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 51.195.88.143:20520.
Is performance on QUICK TEST steady?
The average server fps was 64 over the last 48 hours; the lowest was 55. It supported up to 45,710 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,189 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on QUICK TEST?
The setup on QUICK TEST is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is QUICK TEST up now, and how steady is its uptime?
As of now, QUICK TEST is offline; the last sighting was 7 hours ago. About 5 hours ago is when it last restarted, according to its uptime. It was online for 131 of 168 hours in the last 7 full days, or 78% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to QUICK TEST?
Enter client.connect 51.195.88.143:20520 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/quickrust.