The count
LiveLive coverage · Rust server
mine
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,268, the top 68% of all ranked servers.
- The current map has been up 8d 0h, since Wednesday 21 October, 21:12 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on mine
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,268 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 21h
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does mine wipe?
The next wipe on mine is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 8 days. A monthly wipe schedule is published in its tags.
Tags and categories
Where does mine appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include mine are Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on mine carry?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged: that is the tag list mine publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on mine right now?
0 of mine's 40 slots are filled right now. The seven-day average for this server is 0 players.
What position does mine hold among Rust servers?
Player hours over seven days put mine at #15,268, in the top 68% of all ranked servers.
Rules and settings
What settings and rules does mine run?
Nothing in the name of mine states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is live on mine?
A procedural map of 3,000 with seed 1, generated by the game, runs on mine. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is mine hosted in?
There is no region from mine. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 51.195.94.146:10000.
Is performance on mine steady?
Server fps averaged 239 over the last 48 hours, with a low of 228. Entity count reached 47,671: buildings, deployables and the rest of the world. Memory use peaked at 2,023 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on mine?
The setup on mine is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is mine up now, and how steady is its uptime?
Right now mine is online. About 3 days 9 hours ago is when it last restarted, according to its uptime. 165 of 168 hours were online in the last 7 full days, giving 98% uptime. Rust Live Stats has tracked it since 21 October 2026.
Connecting
What is the way to connect to mine?
Enter client.connect 51.195.94.146:10000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.