The count
LiveLive coverage · Rust server
[US] MR Staging
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 11d 3h, since Sunday 18 October, 19:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] MR Staging
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does [US] MR Staging wipe?
Too few wipes are recorded for [US] MR Staging to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 11 days 3 hours.
Tags and categories
Where does [US] MR Staging appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [US] MR Staging are Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for [US] MR Staging signify?
These are the tags [US] MR Staging makes public: gmvanilla (Game mode): Survival in the vanilla style; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169120 (Build): Build: 169120; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on [US] MR Staging right now?
[US] MR Staging is carrying 0 players at the moment, with 40 slots in total. Averaged over seven days: 0 players.
How does [US] MR Staging compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [US] MR Staging is #15,290, placing it in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on [US] MR Staging?
The name [US] MR Staging carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is in use on [US] MR Staging?
Size 5,250, seed 1337: that is the procedural map the game generates for [US] MR Staging. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server details
Where does [US] MR Staging sit geographically?
The name points to North America even though [US] MR Staging publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.222.203.216:28025 is its address.
What is performance like on [US] MR Staging?
It never went below 80 server fps in the last 48 hours, averaging 182. Entity count reached 129,000: buildings, deployables and the rest of the world. Memory use peaked at 6,696 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is [US] MR Staging on?
Rust network protocol 2635 and build 169120 on Linux is what [US] MR Staging runs. To join, your game must use the same protocol; Steam handles the update for you.
Does [US] MR Staging stay online, and is it up right now?
At the time of this update, [US] MR Staging is live. Based on the uptime it reports, the last restart was about 3 days 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 18 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to [US] MR Staging?
Enter client.connect 51.222.203.216:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://markiii-rust.co.uk/.