The count
LiveLive coverage · NA
Legion Network | Detroit US | Custom Map
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,687, the top 57% of all ranked servers, and #1377 in NA.
- The current map has been up 8d 20h, since Wednesday 21 October, 01:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Legion Network | Detroit US | Custom Map
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,687 today
Rank
daily · 1 is bestTop 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Legion Network | Detroit US | Custom Map wipe, and at what times?
The record holds too few of Legion Network | Detroit US | Custom Map's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 8 days 20 hours.
Tags and filters
Which Rust Live Stats filters and lists does Legion Network | Detroit US | Custom Map show up in?
On Rust Live Stats, Legion Network | Detroit US | Custom Map is listed under Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Legion Network | Detroit US | Custom Map?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America: that is the tag list Legion Network | Detroit US | Custom Map publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Legion Network | Detroit US | Custom Map at the moment?
Live now: 0 players on Legion Network | Detroit US | Custom Map, out of 50 slots. Peak over the past week: 1. Average: 0 players.
What position does Legion Network | Detroit US | Custom Map hold among Rust servers?
Seven-day player hours place Legion Network | Detroit US | Custom Map at #12,687 overall, in the top 57% of ranked servers and #1,377 in North America.
Settings and map
Which settings and rules are in force on Legion Network | Detroit US | Custom Map?
The name Legion Network | Detroit US | Custom Map carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Legion Network | Detroit US | Custom Map?
A procedural map of 4,000 with seed 1337, generated by the game, runs on Legion Network | Detroit US | Custom Map. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server facts
Which region is Legion Network | Detroit US | Custom Map hosted in?
The NA tag on Legion Network | Detroit US | Custom Map lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 51.222.244.171:25575.
Is performance on Legion Network | Detroit US | Custom Map steady?
Server fps averaged 201 over the last 48 hours, with a low of 176. Buildings, deployables and everything else in the world added up to a maximum of 98,460 entities. Memory use peaked at 4,111 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Legion Network | Detroit US | Custom Map on?
The setup on Legion Network | Detroit US | Custom Map is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Legion Network | Detroit US | Custom Map, and is it online at the moment?
Legion Network | Detroit US | Custom Map is up and running at this moment. The uptime it reports puts the last restart at about 6 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 21 October 2026.
Getting on
What steps connect you to Legion Network | Detroit US | Custom Map?
Enter client.connect 51.222.244.171:25575 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/jsSEd8JUn5.
