The count
Live coverage · Rust server
Paul's Test Server
Offline Paul's Test Server is not on the server list right now. The figures below are from when it was last seen, 29d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,880, the top 71% of all ranked servers.
- The current map has been up 31d 19h, since Sunday 27 September, 12:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Paul's Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,880 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Paul's Test Server wipe?
Too few wipes are recorded for Paul's Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 31 days 19 hours.
Tags and categories
Which Rust Live Stats filters and lists does Paul's Test Server show up in?
These are the Rust Live Stats lists Paul's Test Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Paul's Test Server signify?
These are the tags Paul's Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Paul's Test Server?
Last seen 29 days 16 hours ago, Paul's Test Server is offline right now.
Where does Paul's Test Server sit in the server rankings?
Ranked by seven-day player hours, Paul's Test Server is #16,880, placing it in the top 71% of ranked servers.
Rules and settings
What rules does Paul's Test Server enforce, and which settings does it use?
No gather rate appears in the name Paul's Test Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Paul's Test Server?
Paul's Test Server uses a procedural map, which the game generates.
Server facts
Where does Paul's Test Server sit geographically?
Nothing on Paul's Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.6.180.196:28015 is its address.
What Rust version is Paul's Test Server on?
The setup on Paul's Test Server is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Paul's Test Server up now, and how steady is its uptime?
As of now, Paul's Test Server is offline; the last sighting was 29 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 27 September 2026.
Connecting
What steps connect you to Paul's Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.6.180.196:28015.