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41,406 players on Rust servers right now 11,624 servers online 3,010 with players on 84 fresh wipes in the last three hours LinuxGSM: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LinuxGSM

Offline LinuxGSM is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,212, the top 70% of all ranked servers.
  • The current map has been up 14d 20h, since Wednesday 14 October, 11:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,212ranktop 70%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LinuxGSM

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,212 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct12 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
271 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
92 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at LinuxGSM?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

When does LinuxGSM wipe?

LinuxGSM's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 14 days 20 hours.

Tags and filters

Where does LinuxGSM appear in Rust Live Stats lists and filters?

On Rust Live Stats, LinuxGSM is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on LinuxGSM carry?

gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list LinuxGSM publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on LinuxGSM right now?

LinuxGSM is not online at the moment, having last been seen 14 days 20 hours ago.

How does LinuxGSM compare with other Rust servers in the rankings?

On player hours for the past seven days, LinuxGSM sits at #15,212, inside the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on LinuxGSM?

Nothing in the name of LinuxGSM states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on LinuxGSM?

Size 3,000, seed 1245719636: that is the procedural map the game generates for LinuxGSM. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does LinuxGSM sit geographically?

No region is published by LinuxGSM. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 51.75.67.14:28015.

What version of Rust is running on LinuxGSM?

LinuxGSM operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Is LinuxGSM up now, and how steady is its uptime?

As of now, LinuxGSM is offline; the last sighting was 14 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 28 September 2026.

Connecting

What is the way to connect to LinuxGSM?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.75.67.14:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.