The count
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[SEA] Malaysia Rust | Friday Weekly
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 2 players, with a peak of 11.
- It ranks #2,141, the top 10% of all ranked servers, and #201 in EA.
- The current map has been up 8h, since Thursday 29 October, 16:10 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA] Malaysia Rust | Friday Weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,141 today
Rank
daily · 1 is bestTop 10% of all ranked servers, top 37% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 18h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 13d 15hThu 12 Nov, 16:10 UTC
- 20d 15hThu 19 Nov, 16:10 UTC
- 27d 15hThu 26 Nov, 16:10 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 41d 15hThu 10 Dec, 16:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 16:10 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 11 players
Thursday 22 October 2026, 16:08 UTC
- Peak
- 11
- Crowd
- –
- Lasted
- –
- Players before
- 2
Wipe
Wipe peaks at 7 players
Thursday 15 October 2026, 16:08 UTC
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 14 players
Thursday 8 October 2026, 16:19 UTC
- Peak
- 14
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Force wipe
Force wipe peaks at 15 players
Thursday 1 October 2026, 18:19 UTC FW
- Peak
- 15
- Crowd
- halved by day 4
- Lasted
- 6.9 days
- Players before
- 0
Wipe
Wipe peaks at 19 players
Thursday 24 September 2026, 16:08 UTC
- Peak
- 19
- Crowd
- halved by day 4
- Lasted
- 7.1 days
- Players before
- 4
Wipe
Wipe peaks at 12 players
Thursday 17 September 2026, 16:09 UTC
- Peak
- 12
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [SEA] Malaysia Rust | Friday Weekly?
Recent wipes on this server averaged a peak of 11 players at their busiest. The crowd on the latest wipe peaked 21 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.
On what timetable does [SEA] Malaysia Rust | Friday Weekly wipe?
Wipes on [SEA] Malaysia Rust | Friday Weekly follow a every Thursday at 16:10 UTC pattern. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 8 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.
Tags and filters
Where does [SEA] Malaysia Rust | Friday Weekly appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [SEA] Malaysia Rust | Friday Weekly fits: Live Rust community servers and Vanilla Rust servers, live. Under the filters Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours it appears on the server list.
How should you read the tags on [SEA] Malaysia Rust | Friday Weekly?
These are the tags [SEA] Malaysia Rust | Friday Weekly makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^w (Weekly): Wipes: every week; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); EA (East Asia): In the server browser it sits under East Asia. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is [SEA] Malaysia Rust | Friday Weekly at the moment?
Live now: 0 players on [SEA] Malaysia Rust | Friday Weekly, out of 100 slots. Peak over the past week: 11. Average: 2 players. Between now and 48 hours back, 17:00 UTC drew the most players, 4 on average.
Where does [SEA] Malaysia Rust | Friday Weekly sit in the server rankings?
Asia places [SEA] Malaysia Rust | Friday Weekly at #201; overall it is #2,141, inside the top 10% of ranked servers, by seven-day player hours.
Rules and settings
What rules does [SEA] Malaysia Rust | Friday Weekly enforce, and which settings does it use?
No gather rate appears in the name [SEA] Malaysia Rust | Friday Weekly. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. The plugin load is Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [SEA] Malaysia Rust | Friday Weekly?
Size 4,250, seed 1926677385: that is the procedural map the game generates for [SEA] Malaysia Rust | Friday Weekly. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is [SEA] Malaysia Rust | Friday Weekly in?
By its own EA tag, [SEA] Malaysia Rust | Friday Weekly sits in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.79.163.230:60400 is its address.
Is performance on [SEA] Malaysia Rust | Friday Weekly steady?
The average server fps was 73 over the last 48 hours; the lowest was 58. Buildings, deployables and everything else in the world added up to a maximum of 105,384 entities. Up to 5,694 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is [SEA] Malaysia Rust | Friday Weekly on?
The setup on [SEA] Malaysia Rust | Friday Weekly is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [SEA] Malaysia Rust | Friday Weekly, and is it online at the moment?
[SEA] Malaysia Rust | Friday Weekly is up and running at this moment. Based on the uptime it reports, the last restart was about 6 hours ago. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto [SEA] Malaysia Rust | Friday Weekly?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.79.163.230:60400. The server's website: https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.
