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72,496 players on Rust servers right now 11,811 servers online 3,745 with players on 137 fresh wipes in the last three hours Old Rusty Joints: 0 players on now Updated every five minutes

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Old Rusty Joints

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,221, the top 42% of all ranked servers.
  • The current map has been up 24d 6h, since Saturday 3 October, 15:06 UTC.
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vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 1
#9,221ranktop 42%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Old Rusty Joints

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,221 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 243 on average
275 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 233 on average
281 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 96 on average
131 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
18 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 53 on average
50 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
52 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Old Rusty Joints?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Old Rusty Joints wipe, and at what times?

The record holds too few of Old Rusty Joints's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 6 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Old Rusty Joints show up in?

These are the Rust Live Stats lists Old Rusty Joints fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Old Rusty Joints?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Old Rusty Joints publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Old Rusty Joints at the moment?

Old Rusty Joints is carrying 0 players at the moment, with 5 slots in total. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 13:00 UTC, at 0 players on average.

What position does Old Rusty Joints hold among Rust servers?

Ranked by seven-day player hours, Old Rusty Joints is #9,221, placing it in the top 42% of ranked servers.

Settings and map

What settings and rules does Old Rusty Joints run?

The name Old Rusty Joints carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Old Rusty Joints?

Old Rusty Joints runs a game-generated procedural map: size 3,000, seed 543625. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is Old Rusty Joints in?

Nothing on Old Rusty Joints states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 51.79.46.245:24337.

How well does Old Rusty Joints perform?

The average server fps was 217 over the last 48 hours; the lowest was 148. It supported up to 52,394 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,520 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Old Rusty Joints?

Old Rusty Joints operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Old Rusty Joints, and is it online at the moment?

Old Rusty Joints is up and running at this moment. The uptime it reports puts the last restart at about 28 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Old Rusty Joints?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.79.46.245:24337.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.