The count
LiveLive coverage · Rust server
Rust Server Test 02
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,276, the top 69% of all ranked servers.
- The current map has been up 16d 18h, since Tuesday 13 October, 03:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Server Test 02
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,276 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 13 October 2026, 03:22 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 23 September 2026, 05:52 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 19.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Rust Server Test 02?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Rust Server Test 02 wipe?
The record holds too few of Rust Server Test 02's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 16 days 18 hours have passed since this world was generated.
Tags and filters
Where does Rust Server Test 02 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rust Server Test 02 are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Rust Server Test 02 carry?
These are the tags Rust Server Test 02 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Rust Server Test 02 at the moment?
Live now: 0 players on Rust Server Test 02, out of 100 slots. Averaged over seven days: 0 players.
How does Rust Server Test 02 compare with other Rust servers in the rankings?
On player hours for the past seven days, Rust Server Test 02 sits at #15,276, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does Rust Server Test 02 run?
Nothing in the name of Rust Server Test 02 states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust Server Test 02?
Size 2,000, seed 1629208675: that is the procedural map the game generates for Rust Server Test 02. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does Rust Server Test 02 sit geographically?
Nothing on Rust Server Test 02 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 51.81.106.159:29015.
What is performance like on Rust Server Test 02?
Server fps averaged 150 over the last 48 hours, with a low of 145. Entity count reached 16,780: buildings, deployables and the rest of the world. The highest memory usage was 2,227 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Rust Server Test 02 on?
Rust Server Test 02 operates on Linux with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.
Is Rust Server Test 02 up now, and how steady is its uptime?
Rust Server Test 02 is up and running at this moment. Based on the uptime it reports, the last restart was about 16 days 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Rust Server Test 02?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.81.106.159:29015.