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50,509 players on Rust servers right now 11,676 servers online 3,178 with players on 130 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 41d ago.

Key points

  • 0 of 125 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,498, the top 68% of all ranked servers.
  • The current map has been up 53d 18h, since Saturday 5 September, 15:09 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 125 players

0/ 125players now 0% full
07-day averagepeak –
#15,498ranktop 68%
53d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on A Shockbyte Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,498 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
309 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
316 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
154 / 200

Quick answers

from the figures on this page

Wiping

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 53 days 18 hours.

Lists and tags

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

The Rust Live Stats lists that include A Shockbyte Rust Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for A Shockbyte Rust Server signify?

gmrust (Game mode): Standard survival, in the Rust style; mp125 (Max players): 125 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163272 (Build): Build: 163272; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server reads offline at the moment; the last sighting was 41 days 4 hours ago.

Where does A Shockbyte Rust Server sit in the server rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,498, in the top 68% of all ranked servers.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on A Shockbyte Rust Server?

A procedural map of 4,000 with seed 4206969, generated by the game, runs on A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is A Shockbyte Rust Server hosted in?

There is no region from A Shockbyte Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 51.81.176.40:26692.

What version of Rust is running on A Shockbyte Rust Server?

A Shockbyte Rust Server operates on Linux with Rust network protocol 2633 and build 163272. To join, your game must use the same protocol; Steam handles the update for you.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

As of now, A Shockbyte Rust Server is offline; the last sighting was 41 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to A Shockbyte Rust Server?

Enter client.connect 51.81.176.40:26692 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs163272,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp125
Max players 125 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163272
Build Build: 163272.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.