The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 1 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #5,555, the top 25% of all ranked servers.
- The current map has been up 13d 10h, since Thursday 15 October, 18:37 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,555 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 1 player, 1 in the queue
Thursday 22 October 2026, 02:51 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 17:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 18:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 17:18 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 09:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 08:42 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 06:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 22:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Show 12 earlier wipes
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 05:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 05:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 04:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:39 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 22:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 21:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 17:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 02:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 17:57 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 01:38 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 18:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 07:20 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe the crowd peaked, with 1 more in the queue. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does A Shockbyte Rust Server wipe, and at what times?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 13 days 10 hours.
Tags and categories
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
The Rust Live Stats lists that include A Shockbyte Rust Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is carrying 0 players at the moment, with 1 slots in total. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 17:00 UTC, averaging 1 players.
Where does A Shockbyte Rust Server sit in the server rankings?
Player hours over seven days put A Shockbyte Rust Server at #5,555, in the top 25% of all ranked servers.
Settings and map
What settings and rules does A Shockbyte Rust Server run?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for A Shockbyte Rust Server?
A procedural map of 3,500 with seed 471471404, generated by the game, runs on A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does A Shockbyte Rust Server sit geographically?
Nothing on A Shockbyte Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 51.81.176.81:28015.
How well does A Shockbyte Rust Server perform?
It never went below 194 server fps in the last 48 hours, averaging 233. It supported up to 65,189 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,359 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on A Shockbyte Rust Server?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay online, and is it up right now?
At the time of this update, A Shockbyte Rust Server is live. About 4 days 23 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.81.176.81:28015.