The count
Live coverage · EU
CSE Network | Rust | DEV
Offline CSE Network | Rust | DEV is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers, and #2557 in EU.
- The current map has been up 10d 13h, since Monday 19 October, 00:08 UTC, on a biweekly schedule.
- The next wipe is expected Monday 2 November at 00:08 UTC, in 3d 10h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CSE Network | Rust | DEV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #517 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3d 10h
from its schedule tag
Next wipe Monday 2 November, 00:08 UTC, in 3d 10h. Its biweekly schedule tag · low confidence
Coming wipes
- 3d 10hMon 2 Nov, 00:08 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 17d 10hMon 16 Nov, 00:08 UTC
- 31d 10hMon 30 Nov, 00:08 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 19 October 2026, 00:08 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at CSE Network | Rust | DEV?
Recent wipes on this server averaged a peak of 1 players at their busiest. 19 hours after the latest wipe, the crowd reached its peak.
How often does CSE Network | Rust | DEV wipe, and at what times?
With too few of CSE Network | Rust | DEV's wipes recorded to confirm the schedule, the tag is used for the prediction. Monday 2 November at 00:08 UTC is the date of its next wipe. This world dates from 10 days 13 hours. Its tags set out a wipe schedule of every two weeks.
Lists and tags
Where does CSE Network | Rust | DEV appear in Rust Live Stats lists and filters?
On Rust Live Stats, CSE Network | Rust | DEV is listed under EU Rust servers, live, Modded Rust servers live now and Trio Rust servers, live. Under the filters Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for CSE Network | Rust | DEV signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts3 (Group limit): Each team holds 3 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; EU (Europe): Europe is the browser listing for this server, which CSE Network | Rust | DEV publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is CSE Network | Rust | DEV at the moment?
CSE Network | Rust | DEV is not online at the moment, having last been seen 6 days 1 hours ago. Across the past week the average was 0 players.
What position does CSE Network | Rust | DEV hold among Rust servers?
Seven-day player hours place CSE Network | Rust | DEV at #15,326 overall, in the top 69% of ranked servers and #2,557 in Europe. The server sits at #517 among trio servers.
Rules and settings
Which settings and rules are in force on CSE Network | Rust | DEV?
The name CSE Network | Rust | DEV carries no gather rate. trio sets the cap: 3 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on CSE Network | Rust | DEV?
The map on CSE Network | Rust | DEV is procedural, made by the game itself.
Server details
Where does CSE Network | Rust | DEV sit geographically?
By its own EU tag, CSE Network | Rust | DEV sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 51.83.197.88:28015 is its address.
What Rust version is CSE Network | Rust | DEV on?
Rust network protocol 2635 and build 168909 on Linux is what CSE Network | Rust | DEV runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is CSE Network | Rust | DEV, and is it online at the moment?
At the time of this update, CSE Network | Rust | DEV is down, last seen 6 days 1 hours ago. It was online for 15 of 168 hours in the last 7 full days, or 9% of the time. Rust Live Stats has tracked it since 15 September 2026.
Connecting
What steps connect you to CSE Network | Rust | DEV?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.83.197.88:28015.