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102,455 players on Rust servers right now 11,892 servers online 3,980 with players on 459 fresh wipes in the last three hours 4Netplayers Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server

Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,996, the top 71% of all ranked servers.
  • The current map has been up 27d 11h, since Friday 2 October, 07:31 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,996ranktop 71%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 4Netplayers Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,996 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
315 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
430 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
958 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
988 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at 4Netplayers Rust Server?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 8 hours after it.

When does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 11 hours.

Lists and tags

Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists 4Netplayers Rust Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which 4Netplayers Rust Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on 4Netplayers Rust Server right now?

4Netplayers Rust Server is not online at the moment, having last been seen 25 days 10 hours ago.

Where does 4Netplayers Rust Server sit in the server rankings?

On player hours for the past seven days, 4Netplayers Rust Server sits at #15,996, inside the top 71% of ranked servers.

Settings and map

What settings and rules does 4Netplayers Rust Server run?

The name 4Netplayers Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for 4Netplayers Rust Server?

4Netplayers Rust Server runs a game-generated procedural map: size 4,000, seed 1234567890. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is 4Netplayers Rust Server hosted in?

There is no region from 4Netplayers Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 51.83.237.118:27100.

What Rust version is 4Netplayers Rust Server on?

The setup on 4Netplayers Rust Server is Rust network protocol 2634 and build 166652 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is 4Netplayers Rust Server, and is it online at the moment?

As of now, 4Netplayers Rust Server is offline; the last sighting was 25 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto 4Netplayers Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.83.237.118:27100.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.