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75,437 players on Rust servers right now 11,810 servers online 3,743 with players on 107 fresh wipes in the last three hours 4Netplayers Rust Server No Decay, The Goodolddayz: 0 players on now Updated every five minutes

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4Netplayers Rust Server No Decay, The Goodolddayz

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,512, the top 34% of all ranked servers.
  • The current map has been up 13d 9h, since Thursday 15 October, 11:09 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 2
#7,512ranktop 34%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 4Netplayers Rust Server No Decay, The Goodolddayz

Players

AveragePeak
00.511.5222:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,512 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
573 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
364 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
136 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at 4Netplayers Rust Server No Decay, The Goodolddayz?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does 4Netplayers Rust Server No Decay, The Goodolddayz wipe?

The record holds too few of 4Netplayers Rust Server No Decay, The Goodolddayz's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 9 hours have passed since this world was generated.

Tags and categories

Where does 4Netplayers Rust Server No Decay, The Goodolddayz appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include 4Netplayers Rust Server No Decay, The Goodolddayz are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on 4Netplayers Rust Server No Decay, The Goodolddayz carry?

These are the tags 4Netplayers Rust Server No Decay, The Goodolddayz makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is 4Netplayers Rust Server No Decay, The Goodolddayz at the moment?

0 of 4Netplayers Rust Server No Decay, The Goodolddayz's 10 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 19:00 UTC, averaging 2 players.

What position does 4Netplayers Rust Server No Decay, The Goodolddayz hold among Rust servers?

On player hours for the past seven days, 4Netplayers Rust Server No Decay, The Goodolddayz sits at #7,512, inside the top 34% of ranked servers.

Settings and map

Which settings and rules are in force on 4Netplayers Rust Server No Decay, The Goodolddayz?

Nothing in the name of 4Netplayers Rust Server No Decay, The Goodolddayz states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for 4Netplayers Rust Server No Decay, The Goodolddayz?

4Netplayers Rust Server No Decay, The Goodolddayz runs a game-generated procedural map: size 4,000, seed 1234567890. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does 4Netplayers Rust Server No Decay, The Goodolddayz sit geographically?

No region is published by 4Netplayers Rust Server No Decay, The Goodolddayz. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 51.89.217.141:22900 is its address.

How well does 4Netplayers Rust Server No Decay, The Goodolddayz perform?

The average server fps was 30 over the last 48 hours; the lowest was 27. It supported up to 90,198 entities, covering buildings, deployables and all other objects. Up to 3,260 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is 4Netplayers Rust Server No Decay, The Goodolddayz on?

4Netplayers Rust Server No Decay, The Goodolddayz operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is 4Netplayers Rust Server No Decay, The Goodolddayz, and is it online at the moment?

At the time of this update, 4Netplayers Rust Server No Decay, The Goodolddayz is live. The uptime it reports puts the last restart at about 4 days 9 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to 4Netplayers Rust Server No Decay, The Goodolddayz?

Enter client.connect 51.89.217.141:22900 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.